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Railmaster is one of the player character classes in Torchlight III. It is scheduled to be introduced into the game 2019 April 23.

In-game description[ | ]

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Mechanics[ | ]

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Skills[ | ]

The required levels listed for skills below are ? levels.

Conductor[ | ]

Requirement := The amount of skillpoints that already needs to be spent in Conducter in order to unlock the skill in question.

Requirements Icon Skill name Endurance Cooldown Description
Image: 50 pixels Attack Inflict damage with your equipped weapon.
Image: 50 pixels Build Train 1 second Built a train and start laying rail for it to follow. Your lead car shoots passively for 25% weapon damage.

Train lead car passive damage +8.50% per level
Passive damage to all train cars +1.68% per level
1 skillpoint spent in Conducter Image: 50 pixels Mortar Car 10 seconds Mutually Exclusive with Flamethrower Car
Active: Make the mortar turret fire an incendiary round that deals 100% damage over time for 6 seconds
Passive: adds a mortar turret to the rear car that shoots periodically for 100% weapon damage.

Activated Mortar burn duration +4.25% per level
Active Train skill cooldown -2.52% per level
5 skillpoints spent in Conducter Image: 50 pixels Shield Car 30 seconds Mutually Exclusive with Shotgunne Car
Active: Heals for 5% of max health per second and grants a shield that gives 50% damage reduction on activation around the car for 8s, that lasts 8 seconds when you leave the area.
Passive: grants 15% damage reduction.

Passive damage reduction +8.50% per level
Damage when near your train +1.68% per level
10 skillpoints spent in Conducter Image: 50 pixels Shotgonne Car 8 seconds Mutually Exclusive with Shield Car
Active: Shoot a single, large slug that pierces enemies for 250% weapon damage.
Passive: Periodically fire a large blast of fire that hits an area for 100% weapon damage.

Train Shotgonne car passive damage +7.65% per level
Active skill damage to all train cars +1.68% per level
15 skillpoints spent in Conducter Image: 50 pixels Flamethrower Car 10 seconds Mutually Exclusive with Mortar Car
Active: Make the flamethrower shoot a 3 second burst fo flamings missiles that deal 50% weapon damage per hit and leaves enemies burning for 2 seconds.
Passive: Adds a flamethrower car tot he rear of the train that periodically shoots flaming missiles for 10% weapon damage and leaves enemies bruning for 6 seconds.

Flamethrower passive burn duration +12.75% per level
Train car skill cooldowns -4.20% per level

Lineage[ | ]

Requirement := The amount of skillpoints that already needs to be spent in Lineage in order to unlock the skill in question.

Requirements Icon Skill name Endurance Cooldown Description
Image: 50 pixels Attack Inflict damage with your equipped weapon.
Image: 50 pixels Pound 2 Slam your weapon for 150% weapon damage in a small area of effect with a 25% chance to stun your foes.
Stun Duration: 4s.

Pound stun chance +5.10% per level
Damage reduction in melee combat +1.68% per level
1 skillpoint spent in Lineage Image: 50 pixels Blasting Charge 2 Throw out a blasting charge that deals 50% weapon damage and causes enemies hit to take 15% additional damage for 6 seconds.

Damage vulnerability +4.20% per level
Lineage skill damage +8.50% per level
1 skillpoints spent in Lineage Image: 50 pixels Hammer Spin 1 charge Spin around with your hammer, dealing 100% weapon damage, knocking back your foes, and gaining a speed boost after.
Move Speed Boost: 50%
Boost Duration: 2 seconds

Hammer Spin Speed Boost Duration +17.00% per level
Railhammer damage +8.40% per level
5 skillpoints spent in Lineage Image: 50 pixels Flying Picks 2 Throw out two pick axes dealing 30% weapon damage that leaves enemies bleeding for an additional 80% for 6 seconds.

Flying Picks damage +8.50% per level
Endurance recharge rate +4.20% per level
10 skillpoints spent in Lineage Image: 50 pixels Lantern Flash 8 seconds Use the power embedded in your ancient lantern to burn enemies for 125% weapon damage and Blind them
Blind Duration: 0.5s
Burn duration 6s

Lantern Flash Blind Duration +8.50% per level.
Damage vs Stunned, Blinded or Slowed targets +5.88% per level.
10 skillpoints spent in Lineage Image: 50 pixels Ghost Train 4 Call forth the spirit of an ancient train. It moves forward doing 200% weapons damage and knocks back your foes

Ghost Train damage +6.80% per level
Healing for 5 seconds after using a lineage skill +4.20% per level
15 skillpoints spent in Lineage Image: 50 pixels Spike Drive 3 Sunder the earth with your weapon, sending out cracks that do 125% weapons damage and leave enemies slowed for 50% for 6s.

Increased Damage to Spike Drive +4.20% per level.
Chance to Return an Endurance on Melee Attack +1.50% per level.
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